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Reactor basics

Reactor basics

Have you ever wanted to animate a car crash or any objects colliding, flying through the air. If you've tried that you know it's very difficult if at all possible to manually keyframe such animations. There's a solution off course, Reactor, a system built into 3ds max to animate collision and thing like that using physics. We'll teach you the basics, a simple car crashing into a wall of boxes, reactor does most of the work for us, we just have to adjust some settings and that's it!




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