Landscape with grass (video)
In this tutorial we'll use 3ds max to model a simple environment and then use vertext paint to create an area which we'll fill with grass using the hair and fur modifier (new in 3ds max 8). Then we'll use some procedural shaders to give the grass a more random and realistic look, we will also make some shaders for the path and finally get our final render into photoshop to add some fog to give a feeling of depth.
Views: 678 | | by Nick
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