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This tutorial will teach how to quickly and easily use Endomorphs to correct skin weighting in Lightwave 7.5
In the next 20 minutes you will learn how to create a winter landscape. For this excersize you do need to have only a basic experience in...
This tutorial will guide you through some quick and easy steps necessary to setup a Global Illumination scene for care-free compositing.
First of all I want to show note I don't want to show just THE way to create a water map. Water is one of the most difficult maps and you...
I will show how to leverage the new weight curves in Motion Mixer 2.0 to create a pose slider set. This tutorial assumes you know the basics of...
This slider tutorial will cover adding sliders, rigging them to auto hide when not in use, and hooking up multiple channels to a single slider.
In this tutorial i will show you a easy way to export Normal, Color and Specular Map from high polygon to low polygon model.
Okay, lets start using Lightwave for real then. Keep your Modeler running, and to the top left, click the 'File' pull-down menu and...
As I mentioned before, the Layout is used for completing your scenes. This is where you load in the objects you've created, edit lights &...
Since we already have the objects loaded into Layout, we can now start adjusting the scene of how we want the final render to look (If you...
Welcome to the Lightwave 7.5 Beginners Guide! Get to know the interface for one of the most popular 3D creation and manipulation tools.
This is just a brief exlpantion of the different AXISsses :) OK, X is across(horizontal) and Y is up (vertical) like on a graph, Z is into/out of...
SCAN IN YOUR DRAWINGI usually draw a very rough front and side view keeping them in line with each other, then I scan them in, resize to about 500...
To start with I selected all the faces in the Head (please read my other tuts for tips on how to select things) Then I pressed REGROUP and re-named...
SELECTING THE GROUPSOK, I exported the UV map and opened it up in Photoshop, 1. I created a new layer by clicking the blank page on the bottom of...
LOAD THE MODELI exported the zombie from milkshape as a MILKSHAPE ASCII.TXT file, ready to be imported into CFX. Then click Windows and choose...
ADD SOME FRAMES1. I Clicked the box marked red and typed 21 to give me 21 frames of animation, I'll add more later. 2. This area is the...
In Lightwave Modeler, use Ball Numeric (ctrl + n after choosing Ball from the menu) and create a 'sphere' with the following...
Very useful and highly detailed 3d modeling tutorial by Lewis about how to model a 3d phone.