Making eyelid rig with driven keys and expressions using Autodesk Maya
Here’s simple eye region model with eyeball. Goal for this tutorial is to make few blend shapes for 4 position of eye and drive that blend shapes automatically as eye ball rotating. Also on the end of tutorial we will learn how to make expressions and rig to control rotation of eye over translation of one nurbs circle. Follow the steps as shown below.
Views: 711 | | by Mathew
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