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Global Variables

Global Variables

Global variables are useful when you want a variable to be accessible from anywhere in your movie, even in different scenes.


Views: 494 | Rating star | by Troy
Flash - Actionscripting

Var Declaration

Var Declaration

This is not a very important issue for small movies, but it is a good thing to think about it.


Views: 519 | Rating star | by Jarry
Flash - Actionscripting

Variable Scope

Variable Scope

One of the first problems programmers encountered when switching from Flash 5 to Flash MX was the variables scope.


Views: 531 | Rating star | by Isac
Flash - Actionscripting

Relative Addressing

Relative Addressing

We have talked already about scope issues and addressing. They're tricky. Well there's very particular issue I want to talk to you about:...


Views: 488 | Rating star | by Marry
Flash - Actionscripting

_root, _parent, and this

_root, _parent, and this

_root is an alias, just as _parent and this.


Views: 490 | Rating star | by Donald
Flash - Actionscripting

Incrementation or Decrementation

Incrementation or Decrementation

First: what does increment mean? When I say that I increment a value by 1, it only means that I add 1 to this value. There are several ways I can...


Views: 512 | Rating star | by Jarry
Flash - Actionscripting

Getting an Index Position from an Array

Getting an Index Position from an Array

There are several times when I found it helpful to get the position of an item contained in an array.


Views: 500 | Rating star | by Amy
Flash - Actionscripting

Array Duplication Made Easy

Array Duplication Made Easy

To make a duplicate of an array proves more difficult than it seems.


Views: 524 | Rating star | by John
Flash - Actionscripting

Tertiary Operator

Tertiary Operator

This operator is also used to shorten if tests. It is used in the case that: if something is true, then 1 (or 0) thing happens, otherwise 1 (or 0)...


Views: 493 | Rating star | by Daniel
Flash - Actionscripting

Easy Random Color

Easy Random Color

An easy method to randomizing colors.


Views: 441 | Rating star | by Daniel
Flash - Actionscripting

Color Object

Color Object

What the color object does is allows you ways to apply color and alpha effects to movieclip objects much in the sense of a filter.


Views: 395 | Rating star | by Mark
Flash - Actionscripting

The Drawing API

The Drawing API

Using the drawing API is not the easiest thing in the world, but once you get the hang of it, you can produce very easily lots of cool all-code...


Views: 429 | Rating star | by Daniel
Flash - Actionscripting

Dynamic Event Handlers

Dynamic Event Handlers

Now dynamic event handlers are really one of the best things that Flash MX brought, as they allow us to change a handler at run time. You may...


Views: 519 | Rating star | by Sarah
Flash - Actionscripting

For...in Loops

For...in Loops

for...in loops are tricky to use. What they do is simple though: they reference everything they find in an object and put it in an array.


Views: 365 | Rating star | by Donald
Flash - Actionscripting

Random Numbers

Random Numbers

In programming, it is nice to be able to create numbers that occur unexpectedly


Views: 417 | Rating star | by Isac
Flash - Actionscripting

Solve Cache Problems when you Load a Movie

Solve Cache Problems when you Load a Movie

When you load a movie, variables, or a text, what you load is put in the cache of your computer by your browser. This can cause problems because if...


Views: 458 | Rating star | by Amy
Flash - Actionscripting

Building Protoypes

Building Protoypes

Basically, a prototype is a function, but the difference is that you can apply it to an object. This is where the fact that Flash Actionscript is...


Views: 425 | Rating star | by Isac
Flash - Actionscripting

The basics of an RPG

The basics of an RPG

The basics of an RPG (role-playing game) in Flash.


Views: 605 | Rating star | by Ben
Flash - Games

Advanced Preloader

Advanced Preloader

Here we will make an advanced preloader which determines not only the actual percent, but the Bytes Loaded, Bytes Remaining, and other neat stuff.


Views: 480 | Rating star | by Jason
Flash - Actionscripting

Creating a tank track

Creating a tank track

Tutorial that shows you how to create a tank track that follows a path and how to animate it.


Views: 1045 | Rating star 1 | by Mark
3DS MAX - Animation