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In this tutorial we will model a basic plastic shampoo bottle.
In this tutorial I will show you the basics of Multi/Sub-Object materials
Views: 643 | | by Sarah
3DS MAX - Basics
Easy way to manage your objects and lights is to create default scene. This tutorial will show you how to do that.
Views: 662 | | by Steve
3DS MAX - Basics
When you've got fifty objects, you don't want to tweak each object individually if it can possibly be avoided.. So wire it!
In this tutorial we will talk about various type of clones in 3DS Max.
In this tutorial, we will see how to make a very simple tea set in Max starting from the teapot primitive.
Views: 634 | | by Stephen
3DS MAX - Basics
Here's a quick step-by-step plan for using Channel Mixer to convert your RGB image into grayscale. This method doesn't take full...
Views: 703 | | by Source
3DS MAX - Basics
This tutorial will learn you how to create a tornado in 3d s max.
Offsetting hundreds of objects within a certain range can be hard work, or it can take you less than 10 seconds with Maxscript...
Views: 643 | | by Stephen
3DS MAX - Basics
Kickstart your experience with 3D Studio Max' Hair and Fur
This is the first official series of learning Autocad. These are the basics and not for the professional. If you ever wanted to learn Autocad then...
Views: 738 | | by David
3DS MAX - Basics
There are many rules of thumb when it comes to camera composition, this tutorial will focus on the Rule of Thirds and a few other helpful tricks in...
Views: 705 | | by Sarah
3DS MAX - Basics
There are a variety of ways to fake DOF in scenes, and they aren't all obscenely expensive on render time. This one utilised Shake, but the...
Views: 643 | | by Slicer
3DS MAX - Basics
This tutorial just shows the basic stuff you kan do with polygon modeling
Views: 708 | | by Colin
3DS MAX - Basics
This simple tutorial demonstrates how to generate a normal map. Part two demonstrates more in-depth, advanced techniques.
Views: 685 | | by Simon
3DS MAX - Basics
you need to think about scale, performance and environmental effects like clouds and fog. Lighting is another major influence, and reference...
Views: 749 | | by Jason
3DS MAX - Basics