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The purpose of this tutorial series is to explain the math involved behind rotating points in three dimensions.
Rotations in Three Dimensions Part Two: Rotation Matrices.
Describe the calculations performed in order to perform rotations about an arbitrary axis.
OpenGL gives the programmer an interface with the graphics hardware. OpenGL is a low-level, widely supported modeling and rendering software...
OpenGL and Windows: Intro to Windows Programming for OpenGL.
The WinMain procedure More Windows Programming background.
Intro to Windows Graphics Layer.
Getting started with OpenGL; The first OpenGL program.
Learn about Using Projects in OpenGL.
This video tutorial teaches 3D programming in C++ using OpenGL and GLUT. It covers both OpenGL syntax and 3D programming in general. It is designed...