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Raytrace Shadows with Transparent Texture Files

Raytrace Shadows with Transparent Texture Files

Here is an 'updated' temporary solution if you are trying to raytrace a scene that has file textures with transparency, casting shadows.


Views: 1550 | Rating star 3 | by Mathew
Maya - Textures and Materials

Ugly Character UV Map

Ugly Character UV Map

Cool, now you've created this beautiful model, but something's missing. You can see it but don't know how to get you model to look...


Views: 1510 | Rating star | by Mark
Maya - Textures and Materials

Shadow Passes with MTOR

Shadow Passes with MTOR

Ok! Another Tut for exploring the RenderMan capabilities via MtoR. This time we're going to work with shadow passes for compositing purpose.


Views: 1492 | Rating star 3 | by Mark
Maya - Textures and Materials

Using Ribbox in MTOR

Using Ribbox in MTOR

This tutorial will show you a technique for reducing rendering times in MtoR/RenderMan.


Views: 1472 | Rating star | by Daniel
Maya - Textures and Materials

Animated Shaders with MTOR

Animated Shaders with MTOR

This time we're going to animate parameters in the shaders control window.


Views: 1632 | Rating star 3 | by Donald
Maya - Textures and Materials

How to paint on Subdivision Surface

How to paint on Subdivision Surface

Learn how to paint on Subdivision Surface inside Maya.


Views: 915 | Rating star | by Sarah
Maya - Textures and Materials

How to create a Wet Shader

How to create a Wet Shader

Use this fast rendering shader that is easy and fast to set up, and doesn't use any plugins.


Views: 954 | Rating star 3 | by Isac
Maya - Textures and Materials

Seamless texturing: Part 3 of Creating a realistic looking turtle

Seamless texturing: Part 3 of Creating a realistic looking turtle

This time I will first explain a few useful tricks to seamless texture your models and then we will see how to do to make the texture maps look...


Views: 876 | Rating star | by Colin
Maya - Textures and Materials

Creating motion-blurred shadows

Creating motion-blurred shadows

This tutorial shows how to generate motion blurred shadows in a separate pass(es), to be composited or just remapped into an attribute of a material.


Views: 941 | Rating star | by Sarah
Maya - Textures and Materials

Faking ray-traced shadows with depth-map shadows

Faking ray-traced shadows with depth-map shadows

To produce realistic 'soft shadows' in Maya, you have two solutions.


Views: 924 | Rating star | by Brad
Maya - Textures and Materials

Putting a label on a bottle

Putting a label on a bottle

I had to do some experimenting to get this working, so why not share that knowledge with all of you?


Views: 920 | Rating star | by Source
Maya - Textures and Materials

Metallic Shaders

Metallic Shaders

Create your own metallic shaders in Maya.


Views: 947 | Rating star 3 | by Daniel
Maya - Textures and Materials

Cloth Material

Cloth Material

This tutorial explores how to create and utilize Maya in order to demonstrate cloth characteristics.


Views: 970 | Rating star | by Mark
Maya - Textures and Materials

Using Shading Switch in Hypershade

Using Shading Switch in Hypershade

One of the most difficult things is when we need to deal with a lot of variation in surface color. This tutorial explores the possibility offered...


Views: 1045 | Rating star | by Colin
Maya - Textures and Materials

Simulating Cloth in Maya

Simulating Cloth in Maya

This tutorial will teach you how to simulate a cloth effect in Maya using a uniform field that reacts to forces.


Views: 911 | Rating star | by Mathew
Maya - Textures and Materials

Create automatic mapping for a polygon texture

Create automatic mapping for a polygon texture

learn how to create automatic mapping for a polygon texture in maya.


Views: 1066 | Rating star | by Stephen
Maya - Textures and Materials

 Lava shader effect

Lava shader effect

Here is a cool tutorial on making a lava shader effect.


Views: 1003 | Rating star | by Mathew
Maya - Textures and Materials

Creating Double Sided Materials

Creating Double Sided Materials

In this tutorial we will learn about creating double sided materials using sampler info utility. We will use condition node and flipped normal...


Views: 964 | Rating star | by Donald
Maya - Textures and Materials

Making Glass Shader

Making Glass Shader

In this tutorial we will learn how to make a glass shader using ramp, anisotropic shaders and sampler info utility.


Views: 1045 | Rating star | by Daniel
Maya - Textures and Materials

Making Eye Texture

Making Eye Texture

In this tutorial we will learn about making eye texture in Maya using ramp and fractal maps.


Views: 1410 | Rating star 4 | by Sean
Maya - Textures and Materials