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learn how to realize a usb key with this step by step tutorial for 3d studio max
Modeling a lighter takes some finesse, considering its volatile nature.
In this tutorial we will learn how to texture a screw driver using HDRI.
In this tutorial we will concentate on toon rendering.
In this tutorial first we will quickly design our environment for wet mud. For that we will use two planes, one with noise modifier applied for...
You can blend textures on the object surface using vertex color map, it works in conjunction stored vertex selections. In this tutorial we will...
In this tutorial we will examine some features of the planar mapping. Planer is the default mapping coordinates when you apply an uvw modifier to...
Falloff map is one of the vital maps available in the max. In this tutorial we will create an x-ray material using falloff map.
In this tutorial we will explorer different aspects of fall off map. Fall of map can save your time when it comes to render reflections.
In this tutorial we will learn about displacement mapping.
In this tutorial we will create uneven, shimmering light patterns on the nearby walls of swimming pool using reflective caustics. We will use...
In this tutorial we will learn about Unwrap UVW modifier. We will not only explore simple mapping like Planar or Cylindrical, but also the more...
Sink Tutorial - NUMBS Subdivider. This is the 6th tutorial in a series by me aimed at intimidate level. Modelling this sink out of a single plane...
In this tutorial I’ll be explaining how to make a material for holograms in 3ds max. Tutorial is split into 2 parts, making of a basic material...
Learn how to create this Lego Technic Pin using poly modeling and the mirror modifier.
This video tutors demo you how to model a modern tap, advaned NURBS modeling. After modeling, you will learn how to make material for the tap by...
Create this perfect replica of a Lego Technic Liftarm without the use of Boolean objects by following this very detailed tutorial.
In this video tutorial you will learn how to model a cheese cake with default 3ds max modeling tool, no plugin required.
Focuses on realistic rendering for game presentation through 3ds max (this is Part 1 out of 2). Tutorial written by zortech for Game-Artist.Net
Focuses on realistic rendering for game presentation through 3ds max (this is Part 2 out of 2). Tutorial written by zortech for Game-Artist.Net