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Focuses on normal mapping through 3ds max as well as Photoshop. Tutorial written by andrei313 for Game-Artist.Net
Focuses on realistic normal mapping, diffuse mapping and specular mapping for game presentation using Photoshop 3ds max. Tutorial written by Chris...
Learn how change the default renderer in 3d Studio Max
Views: 696 | | by Sarah
3DS MAX - Basics
The aim of this tutorial is to teach an initiate/beginner user of 3D Studio Max how to build a simple cogwheel.
In this tutorial, I’ll try to explain how to make a smoke like material only using standard 3ds max and how to properly use it with particle...
* Working with the track view * Adding a visibility track * Animating visibility
* Creating a 3d text shape * Extruding a font
Views: 732 | | by Jason
3DS MAX - Basics
* Cloning objects in your scenes * Clone as copy * Clone as reference * Clone as instance
* Working with material ID * Assigning the ID * Assigning a texture to the ID
* Attaching polygon shapes to each other * Using attach shape a non destructive shape join * Using boolean union to connect shapes
Views: 735 | | by David
3DS MAX - Basics
Learn how 3d Studio Max Layer Manager tool works.
Views: 691 | | by Slicer
3DS MAX - Basics
Starting from splines we model, texture, shade and render a complete realistic Ipod shuffle in a studio environment, with audio to explain what...
This tutorial covers the modeling process of a detailed and realistic robe. You'll start out with some reference and create a few splines,...
This three-part tutorial will walk you through the basics of making those trendy 3d abstract images.
Create a crystal ball and then make it explode using 3d studio max's animation methods.
Here is an easy method for making some nice abstract shapes in 3d studio max. Perfect for making wallpapers.
This tutorial will show you the basics of making those 3d tentacles you see everywhere!
Add a background to your images in 3d Studio Max.
Views: 706 | | by Steve
3DS MAX - Basics
Take those spikes to the next level and combine them with some photoshop for a cool blend of glowing 3d shapes.
Here I will show you how to render some nice 3d tubes, and then apply a texture that will make them clear and glassy.