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Passing Variables to Flash
In this tutorial I will explain how to pass variables to flash and what dynamic things you could do with passing variables.
Views: 501 |
| by Daniel
Flash - Actionscripting
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Functions
There are times when you will want to have a section of ActionScript code reused. In those cases, functions play an important role. A function is a...
Views: 590 |
| by Brad
Flash - Actionscripting
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AS 2.0 Variable Hints
This short article is on variable naming in the new Actionscript 2.0 (and 1.0, I guess).
Views: 527 |
| by Source
Flash - Actionscripting
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Commenting Your Code
Most of the best programmers on the world will tell you that: always comment on your code. For yourself and for the others. This is absolutely vital.
Views: 545 |
| by Stephen
Flash - Actionscripting
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Naming Conventions
The naming scheme of your movie is very important for readability purposes.
Views: 536 |
| by Steve
Flash - Actionscripting
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Global Variables
Global variables are useful when you want a variable to be accessible from anywhere in your movie, even in different scenes.
Views: 515 |
| by Troy
Flash - Actionscripting
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Var Declaration
This is not a very important issue for small movies, but it is a good thing to think about it.
Views: 544 |
| by Jarry
Flash - Actionscripting
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Variable Scope
One of the first problems programmers encountered when switching from Flash 5 to Flash MX was the variables scope.
Views: 568 |
| by Isac
Flash - Actionscripting
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Relative Addressing
We have talked already about scope issues and addressing. They're tricky. Well there's very particular issue I want to talk to you about:...
Views: 517 |
| by Marry
Flash - Actionscripting
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_root, _parent, and this
_root is an alias, just as _parent and this.
Views: 508 |
| by Donald
Flash - Actionscripting
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Incrementation or Decrementation
First: what does increment mean? When I say that I increment a value by 1, it only means that I add 1 to this value. There are several ways I can...
Views: 539 |
| by Jarry
Flash - Actionscripting
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Getting an Index Position from an Array
There are several times when I found it helpful to get the position of an item contained in an array.
Views: 520 |
| by Amy
Flash - Actionscripting
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Array Duplication Made Easy
To make a duplicate of an array proves more difficult than it seems.
Views: 545 |
| by John
Flash - Actionscripting
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Tertiary Operator
This operator is also used to shorten if tests. It is used in the case that: if something is true, then 1 (or 0) thing happens, otherwise 1 (or 0)...
Views: 521 |
| by Daniel
Flash - Actionscripting
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Easy Random Color
An easy method to randomizing colors.
Views: 462 |
| by Daniel
Flash - Actionscripting
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Color Object
What the color object does is allows you ways to apply color and alpha effects to movieclip objects much in the sense of a filter.
Views: 417 |
| by Mark
Flash - Actionscripting
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The Drawing API
Using the drawing API is not the easiest thing in the world, but once you get the hang of it, you can produce very easily lots of cool all-code...
Views: 452 |
| by Daniel
Flash - Actionscripting
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Dynamic Event Handlers
Now dynamic event handlers are really one of the best things that Flash MX brought, as they allow us to change a handler at run time. You may...
Views: 539 |
| by Sarah
Flash - Actionscripting
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For...in Loops
for...in loops are tricky to use. What they do is simple though: they reference everything they find in an object and put it in an array.
Views: 385 |
| by Donald
Flash - Actionscripting
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Random Numbers
In programming, it is nice to be able to create numbers that occur unexpectedly
Views: 442 |
| by Isac
Flash - Actionscripting
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