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Passing Variables to Flash
In this tutorial I will explain how to pass variables to flash and what dynamic things you could do with passing variables.
Views: 528 |
| by Daniel
Flash - Actionscripting

Functions
There are times when you will want to have a section of ActionScript code reused. In those cases, functions play an important role. A function is a...
Views: 620 |
| by Brad
Flash - Actionscripting

AS 2.0 Variable Hints
This short article is on variable naming in the new Actionscript 2.0 (and 1.0, I guess).
Views: 553 |
| by Source
Flash - Actionscripting

Commenting Your Code
Most of the best programmers on the world will tell you that: always comment on your code. For yourself and for the others. This is absolutely vital.
Views: 579 |
| by Stephen
Flash - Actionscripting

Naming Conventions
The naming scheme of your movie is very important for readability purposes.
Views: 569 |
| by Steve
Flash - Actionscripting

Global Variables
Global variables are useful when you want a variable to be accessible from anywhere in your movie, even in different scenes.
Views: 547 |
| by Troy
Flash - Actionscripting

Var Declaration
This is not a very important issue for small movies, but it is a good thing to think about it.
Views: 574 |
| by Jarry
Flash - Actionscripting

Variable Scope
One of the first problems programmers encountered when switching from Flash 5 to Flash MX was the variables scope.
Views: 602 |
| by Isac
Flash - Actionscripting

Relative Addressing
We have talked already about scope issues and addressing. They're tricky. Well there's very particular issue I want to talk to you about:...
Views: 553 |
| by Marry
Flash - Actionscripting

_root, _parent, and this
_root is an alias, just as _parent and this.
Views: 530 |
| by Donald
Flash - Actionscripting

Incrementation or Decrementation
First: what does increment mean? When I say that I increment a value by 1, it only means that I add 1 to this value. There are several ways I can...
Views: 565 |
| by Jarry
Flash - Actionscripting

Getting an Index Position from an Array
There are several times when I found it helpful to get the position of an item contained in an array.
Views: 543 |
| by Amy
Flash - Actionscripting

Array Duplication Made Easy
To make a duplicate of an array proves more difficult than it seems.
Views: 570 |
| by John
Flash - Actionscripting

Tertiary Operator
This operator is also used to shorten if tests. It is used in the case that: if something is true, then 1 (or 0) thing happens, otherwise 1 (or 0)...
Views: 548 |
| by Daniel
Flash - Actionscripting

Easy Random Color
An easy method to randomizing colors.
Views: 486 |
| by Daniel
Flash - Actionscripting

Color Object
What the color object does is allows you ways to apply color and alpha effects to movieclip objects much in the sense of a filter.
Views: 447 |
| by Mark
Flash - Actionscripting

The Drawing API
Using the drawing API is not the easiest thing in the world, but once you get the hang of it, you can produce very easily lots of cool all-code...
Views: 478 |
| by Daniel
Flash - Actionscripting

Dynamic Event Handlers
Now dynamic event handlers are really one of the best things that Flash MX brought, as they allow us to change a handler at run time. You may...
Views: 570 |
| by Sarah
Flash - Actionscripting

For...in Loops
for...in loops are tricky to use. What they do is simple though: they reference everything they find in an object and put it in an array.
Views: 411 |
| by Donald
Flash - Actionscripting

Random Numbers
In programming, it is nice to be able to create numbers that occur unexpectedly
Views: 474 |
| by Isac
Flash - Actionscripting

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