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Ambient occlusion can be very useful for adding details to shadows of your images. But also it can be extremely expensive to calculate for every...
Views: 951 | | by Sean
Maya - Effects
This tutorial covers the basics of how to setup and bake ambient occlusion maps in Maya 8.
1) Creating a photo-realistic leaf using stencil maps 2) Sculpting a flag with Maya Artisan 3) Creating a reflective metallic surface using an...
In this tutorial, I’m going to show you how to make sword with some decoration detail. Everything will be real geometry (no bump or displacement...
Views: 748 | | by Brad
Maya - Modeling
Video tutorial on subdivision in polygons: maya v8 animation
Views: 807 | | by Marry
Maya - Modeling
This tutorial explains how to extrude curves into 3d Objects.
Views: 645 | | by Ben
Maya - Modeling
This is a short tutorial demonstrating how to create shelf buttons and how to save those custom shelves embedded within the Maya file type.
Views: 672 | | by Colin
Maya - Modeling
This is a short tutorial on how to tweak out simple geometry into really cool forms using a non-linear deformer. It sounds complex...but it really...
Views: 706 | | by Slicer
Maya - Modeling
Sprite - Based Particle Tree offer a much better looking tree in real time games. Maya Paint Effects Tutorial.
Views: 781 | | by Source
Maya - Modeling
An detailed introduction of HDRI map and rendering techniques in Maya.
Views: 998 | | by Jarry
Maya - Lighting
Maya MentalRay Final Gathering Introduction and Tips.
Views: 971 | | by Amy
Maya - Lighting
This series of tutorials will help you understand what and how to do character rigging in Maya. But the principles can also be applied to any other...
Second Part of Character Rigging Tutorials in Maya from Steven Tubbrit
Character Rigging In Maya Continued (Part 3) - The Head Control
Use latest simulation module nCloth and Paint Effects in Maya 8.5 to create falling leaves animation.
Views: 910 | | by Mathew
Maya - Effects
The purpose of this tutorial is to show you how to rotate the wheels on a car so they follow the pace of the car as it move.
Views: 690 | | by Stephen
Maya - Animation
Examples of True Displacement with Pixar Renderman. But the same principles can be applied to other renders as well.
Views: 920 | | by Jason
Maya - Lighting
To design a good character animation, an artist must have a good understanding of the composition of the work, and a strong ability to perceive.
Views: 642 | | by David
Maya - Modeling
UV layout techniques to solve UV distortion problems caused by polygon smoothing in Maya.
This tutorial will go through the steps to create a photorealistic model of a nut. It requires that you have some basic modeling skills.
Views: 675 | | by Nick
Maya - Modeling